Thursday, September 18, 2014

ARCADE GAMING: SUPER PAC-MAN [1982 NAMCO]

One of the Pac-games I have less experience with and pretty much suck at right now, as you can see.  When Super-Pac has the green flashing pill, he grows super size and that's supposed to be him flying over the ghosts and can work with a power pellet to turn them blue at the same time.  

Speaking of green flashing pills, what were these game designers snorting in 1982, anyway?



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And then played on jukeboxes five years later........ ;)


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