Saturday, December 7, 2013

ALL IT TOOK TO DESIGN ENEMIES FOR THE ATARI 2600 ERA GAMES

was a little imagination, a number 2 pencil and some graph paper.

Like Crystal Castles, a game I despise yet STILL try to fucking figure out how to play, after all these years, and get beyond the fourth level!



THIS is why older 8-bit and lower video games are much easier to use in making cross-stitch and even Lego vintage gaming designs. If you think these are complex LOL, these "blocky" graphics continued on the early NES games.

I love this guy, we have the same opinion of CC!:



Bentley Bear must DIE!

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